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You know what it’s like. You’re having a drink with some friends and the discussion falls to the evergreen topic of video games. You’re chatting about how the new GTA is probably going to cause another media stir and how it’s a crime that Bubsy hasn’t had a gritty remake yet, when suddenly one of your chums tells you that a friend of a friend got to some weird secret level in Splinter Cell where Sam Fisher morphs into a banana and the level suddenly becomes a giant Super Monkey Ball arena. Honestly, they say, it’s completely true – Dave said so.

Gaming is rife with these strange little urban legends that you know full well at some point you believed or you’re still convinced by. It’s those little stories that were whispered throughout the school playground and embedded into our fertile little brains, yet nobody had any real evidence for any of them. Here are 10 myths about gaming that you won’t believe people got suckered into…

10. The Sasquatch In Grand Theft Auto: San Andreas

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It’s inevitable that in a sandbox game you are likely to get a bunch of rumours about hidden secrets and bizarre myths, but there is one in Grand Theft Auto: San Andreas that has really captured people’s imaginations. Gamers believed that Sasquatch – or Bigfoot – was hanging out in the forest, probably partying down with tiny woodland mammals and the occasional hippie. Despite the model for Sasquatch not existing in the game, this didn’t stop players from moseying around the woods hoping for a glimpse of the creature.

But it gets weirder. Just like in real life, there’s a vocal group of vehement believers in the San Andreas Bigfoot who post up supposed images of the hairy beast, often blurry to emulate the ‘real’ footage found.

Rockstar has actually come out and stated that Sasquatch isn’t in the game. However, as a nod to the widespread legend, the developer added a side mission on Red Dead Redemption: Undead Nightmare where the player must kill Sasquatches.

The post 10 Gaming Myths You Won’t Believe People Actually Buy Into appeared first on WhatCulture!.

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There’s nothing really more unsatisfying than playing through a game, hurtling through a great ride and then being smacked in the face squarely with the great fish of cr*p Endings.

Such is even more true of a franchise’s climactic moments – these are, after all, experiences we’ve played with through multiple games, speculating endlessly on where its all going and how it’ll all tie up in the end. Throw in actual choices that mould the gameplay, and then you’ve ended up with a big pot full of potential anger.

Unfortunately, this happens. For every game that’s had a marvelous ending, there’s been many a game in the past that’s had a hell of a pathetic finish. But what could have been done to fix these hideous blemishes on a game’s narrative? Was it even saveable? Let us speculate on what we could have done to fix these horrible storyline missteps.

The post 10 Alternate Endings That Would Have Fixed Broken Video Games appeared first on WhatCulture!.

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